National Repository of Grey Literature 13 records found  1 - 10next  jump to record: Search took 0.00 seconds. 
Contemporary Practice of Independent Auteur Animation through Oral History of Female Authors Working in New York and Prague
Děcká, Eliška ; BENDOVÁ, Helena (advisor) ; Gregor, Lukáš (referee)
This thesis analyzes contemporary practise of independent auteur animation in NY and Prague through oral history of female animators working in those two geographical areas
Contemporary European Animated Features for Adults
Dohnalová, Kamila ; RYCHECKÝ, Tomáš (advisor) ; DĚCKÁ, Eliška (referee)
The master's thesis on Contemporary European Animated Features for Adults describes and analyses feature animated films for adult audience that were produced in Europe between 2009 and 2015. The animated feature film historical context as well as the aspect of adults as the target group are mentioned. The thesis’ assumption is that ten years ago Persepolis and Vals Im Bashir has settled a new direction of European animation. Within the determined and described criteria the common features of analysed films are introduced, including the most common stories, genres, animation techniques, ways of financing and distribution channels. The general frame of European animation as a whole is described. The contemporary trends and tendencies are defined based on the analysis of finished films as well as those in development.
Ryan by Chris Landreth
Šafus, Martin ; PIXA, Libor (advisor) ; Horáček, Pavel (referee)
The thesis synthetizes traceable information about Chris Landreth’s partly biographical film Ryan, as well as summarizes events preceding and concerning its creation. In the second part of the thesis I analyze especially psychorealism that links to the personality of Chris Landreth, but lacks clearly formulated definition. The first part emphasizes information quality about the author Ryan Lrkin and understanding of circumstances of the film creation. In the second part I put the film through analysis and then search for analogies with other episodes. Using subsequent synthesis I search for new evidence. It results in an attempt to define psychorealism. In order to familiarize with artistic movements and their means it is essential to describe them theoretically and psychorealism waved spluttered in void. I intent to change it with this thesis.
Animated Documentary Film as a Medium for Personal Confession
Nguyen, Cam Van ; VANDAS, Martin (advisor) ; DĚCKÁ, Eliška (referee)
Animated documentary film is relatively a new genre, which is presently growing and becoming more popular. Simple definition of this genre is animated film with standard elements taken from documentary films. There is true confession, emotional strength, and unlimited borders, which animation provides. This growing sub-genre of animated film is asking existential questions. How does this kind of animated documentary film usually look? Almost everytime it is a topic of the stories from the real world, for example: topics of human rights, topics exceptional but also universal, which can be very easy to identify. This thesis is specifically focuses on the topic of personal confessions, that tell their own story. I also had to deal with this topic when I was doing my bachelor animated documentary film and at the end of it I summarize it with my personal evaluation and experiences.
ASMR
Stejskalová, Bára Anna ; POSPISZYL, Tomáš (advisor) ; PAVLÁTOVÁ, Michaela (referee)
ASMR is a phenomena, which tries to induce a feeling of a physical touch in the viewer. It is spread mostly on the Youtube platform. His creators are primarily amateurs, who pushed this sector from the most simple videos to the half-professional level through using professional technology (very sensitive microphones, 360° shooting, using googles for virtual reality). Elicit the physical response through flm could enrich the viewer´s experience from the piece. Yet, the ASMR remains in the underground. The goal of this thesis is to describe and analyse ASMR, compare it to audio-visual media production and ask a question, whenever it is possible to induce the physical responce, with the same principals, in the animation.
Animated works and education
Javora, Ondřej ; Brom, Cyril (advisor) ; KOUTSKÝ, Pavel (referee)
This postgraduate thesis deals with the relationship between animated works and education. Main importance is given to the prior historical trends of educational animated works and to the question if are the animated works suitable for educational purposes. The thesis is divided to four chapters. First chapter depicts the historical development of educational animated works and briefly maps this area of animation. Second chapter analyzes specific characteristics of animation and abilities of its means of expression for educational use. Third chapter is a brief introduction to the cognitive psychology which offers valuable knowledge about functions of human mind. The center of attention is focused on attributes of human memory and process of learning, which are somehow related to the usage of animation. Fourth chapter sort of expands the third chapter and bases its conclusions on the work of American psychologist Richard E. Mayer. The subject matter are more practical ways how to use animation to enhance effective learning.
Studies and a career of Czech animator in terms of market economy
Kotlářová, Hana ; BUBENÍČEK, Jan (advisor) ; PAVLÁTOVÁ, Michaela (referee)
"Studies and a career of Czech animator in terms of market economy" answers all basic, practical questions that Czech animation student asks about his future career. It is an information link between school and practice. It delivers facts about current situation on Czech animation scene and presents practical skills which are necessary for setting up an animation career. The goal of a writer was to deliver undistorted information which might be surprisingly realistic or skeptic. Understanding these facts is fundamental, because readers should come up with their own solutions for their future jobs in animation. A broad topic contains information about film or artistic animation, commercial and comissioned jobs, internet animation, basics about animation studios, animation industry and economic aspects of a freelance work. It summaries a purpose of animation schools, including 10 commandments of a student aimed on practical skills to gain during studies.
Erotica in a puppet animated film
Žák, Vojtěch ; DĚCKÁ, Eliška (advisor) ; Vaněček, Matěj (referee)
Eroticism and pornography in animated puppet film is a niche genre. Nevertheless, it deserves attention for its unique means of expression. The subject matter of this thesis is a reflection on the relationship between corporeality and the puppet in film. It also includes selected auteur independent films and their analysis, in which sexual behavior is the prevalent topic or which contain explicit erotic scenes. The puppet functions as a representation of human body; specifically, within the context of this thesis, of the body in erotic situations. The body of the puppet becomes a representation of our own body. With the emergence of new technologies, we can become a representation of the puppet, which in turn becomes a puppeteer, an animator. The principle of identification with the main protagonist is essential for interpretation of the role and function of the puppet in film. One of the key instruments of interpretation of the role of the puppet in film and understanding its function in film. The chosen theme is accompanied by definitions of key terms and a brief overview of legislation concerning pornographic animated film.
Puppets and Music
Solce, Matija ; ŠRÁMEK, Vratislav (advisor) ; MALÍKOVÁ, Nina (referee)
Based on my practical experiences, I connected different aspects of illusion and defined alternative version of puppet theatre, which I named ?theatre of illusive points?. On other side I took the musical way of my understanding of illusion and connected them in few examples of my own productions and events.
Stylization of characters in animation
Sekela, Stanislav ; KLOS, Jan (advisor) ; KLIMT, Aurel (referee)
Abstraction (in meaning of simplification) and realism are opposites, which involve certain specifics in the comprehensibility. Both directions have their options in terms of dramatic clarity. In this work I want to research the possibilities of character animation in relation to the degree of descriptiveness of characters, from simple hyper-realistic. Furthermore, in the context of the visual forms, what enables different kinds and where are conversely its pitfalls. In conclusion, I will specify my own approach to this problem and which direction I prefer.

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